Finally worked this project out. Turns out extaLib™ can do everything nicely, from accessing memory to actual search-and-store of addresses needed for the in-game injections. Quite nice, in my opinion. Back to the subject at hand, Dreamfall is an adventure game, a sequel to another great masterpiece - The Longest Journey - where the player is taken through several astonishing locations.
As for the trainer, here's how main GUI looks like (nothing special):

[ How to use]
a] Run the game.
b] Double click on the trainer to run it.
c] Wait for the status field to display "Ready for action..."
d] Press the keys for their designed effects.
Note: all options are toggled ON/OFF with the same key !
Trainer has been tested on all game versions listed on this page and is working 100%!
[ Detailed options]
F10 - Freeze puzzle timer ON/OFF
For those of you that like to take your time when solving this game's puzzles :)
F11 - Toggle god mode ON/OFF
Enabling this option makes you invulnerable. You won't receive any damage if dogs bite you, patrol bots stun you or enemies hit you in fights.
F12 - Toggle 1 hit kills ON/OFF
As the name says it, enable the option, enter a fight, and hit your foe one time. Instant death !
[ Notes and bugs]
* In the scene where the Prophet sends out the 2 trolls out on patrol (the one where you end-up seeing a pool of dreams) - don't attack the trolls or 1 hit kill them, since you won't be able to move on - remember you need the first troll when you run up the stairs, which results in them breaking down.
* In the Friar's Keep scene, where you have to toss a smoke bomb at the guard : I haven't actually tested it, but if you fight him, I believe you can't search his body for the keys (plus you have to get rid of the smoke bomb).
* In "JAPAN - WATI Corp." episode, if you get spotted by one of the 2 scientists when trying to insert the worm, they'll sound the alarm, the floor will stun you and you won't be able to move; but you won't die either, given you have god-mode enabled.
Tip - when the scene begins, run around the right side and quickly down the stairs; even though you'll be spotted, you'll land right in front of the biometric scanner, the alarm goes off, but you can still use the encapsulated worm ;)
* ROFL! And DON'T USE the "1 hit kill" option when you fight Jama in the gym! =)) If you kill her, you won't have a NPC to continue the up-coming cut-scene - "Do you want to fight again ? (Yes/No)"
[ Last words]
It's a lot of fun to see the trolls coming for you and killing them in one shot. I remember my first troll (the subterranean tunnels below the Journeyman Inn) and got spooked by it. Managed to kill it and thus proceed without having to load the game every time I got spotted by that patrol :)
The bugs I mentioned above are worth having a test at. You'll love the results. Just don't forget to save the game before attempting them !
That's about it. Hope you enjoy it !
[ Download] » Dreamfall Trainer » Size - 51 KB
January 30th, 2008 at 7:35 am
Glad you at last got the time to update the blog ;-) . Nice work on trainer and the patch...keep`em coming :D
January 30th, 2008 at 8:59 am
Hehe. Will surely do ;)
January 30th, 2008 at 9:49 am
Goooooooo, SunBeam :D
March 13th, 2008 at 4:43 am
Could u pls email me a copy of GTS v1.6.2 plZZZ...thnx
March 13th, 2008 at 11:16 am
GTS being? Game Trainer Studio?..
April 12th, 2008 at 3:42 am
Fantastic, thank you for this. Dreamfall had been pushed to the side as I was fed up of the stupid fighting/stealth sections.
April 28th, 2008 at 7:19 pm
Man..me and my late replies... I made the time to revisit your blog Sunbeam :-)
Might as well post something while i'm here... and on this page too as its a nice trainer... sometimes I prefer to see trainers having a nice simple GUI...
April 30th, 2008 at 11:21 am
Hehe. I gotta hand it to ya, though. That DiB thingie you've made for Democracy 2 is way cooler. Stars, pixels, bitmap-like fonts - way better than a simple GUI :P